Hello world!

Rick Slinkman

Hi there!

It seems you've found your way to my first article.

Recently I have been thinking about writing articles for my website.

You could call it a tech blog, but that would sort of suggest that I write on a regular basis about the tech industry.

Maybe you could call it a "captain's log" for a software engineer, but that just sounds crazy, right?

I've decided to keep it simple and call it "Articles".

Here I will be writing about all the cool stuff I learn as a software developer.

Since I wrote my first line of code, I have been in love with creating software.

And I have been learning about it ever since...

My first bit of code was a simple PHP website for a highschool project. Simple, but fun.

Now, being a software professional, I still really enjoy building software.

Way more complex, ofcourse, but as fun as the first day.

In my free time, I still do some hobby coding on way too many pet projects.

Being able to work on a variety of cool projects, gives me the opportunity to learn a lot.

There's so many things I've learned, that I already forgot some of those.

And that's a shame, you'll surely agree.

Here is my way to document my learnings.

Practical for me, (hopefully) useful for you and probably good laughing material in a few years.

You can expect reviews and example projects of tools I work/play with and sometimes I like to write more of a "developer story", if that makes sense.

I will be writing these articles on GitHub on a feel-like-it basis and they will be displayed on my website!

Visit my website if you're not already there :)

Great stuff, but I thought this was about tech and software?

Yes, so I'll tell you about the feature I built into my (customly built) website to display my articles.

Articles feature

How I built a Markdown display tool with PHP on my website.

A little introduction

When I studied computer science, I had a student job as a PHP developer.

We built all kinds of websites for small to medium size companies in the area.

I decided to build myself a website, since that would look cool on my CV.

So I did, in PHP, ofcourse.

My project has started in 2013 and is built on the Symfony framework, version 2.3 at that time.

Ever since, I have been upgrading and it is currently one of the latest versions.

Professionally, I do not work on PHP projects anymore, but I still enjoy writing PHP.

The newest upgrade of my website will be the Articles feature.

First thoughts

Since Markdown became a thing in open source software projects, I've found it easy to use.

For that reason I thought it would be a good idea to write my articles that way.

Considering my articles were going to be published anyway, I might as well store them on GitHub.

They have a brilliant Markdown editor that I can use to my advantage.

I also considered building an editor into my existing website.

But why re-invent the wheel? GitHub's solution is great and well usable.

It did give me some new questions about how my website would display them, however.

For example:

  • How to convert Markdown to HTML for displaying?
  • Will my articles be updated when I changed them or write a new one?
  • Can I choose which articles to "feature" on my home page?
  • Is this possible without complicated authentication systems?


Being notified on article updates from GitHub was pretty easy.

I've had an account there for a while now and I noticed the Webhooks settings page before.

Until now, I had never used it before. This was a great opportunity to do so.

GitHub is well documented so finding out how their webhooks work was not that hard.

I found this guide from GitHub themselves that explains what data you get from a PushEvent webhook.

The interface that GitHub offers to configure a webhook is very easy to use.

All I needed to do was to create an endpoint to handle the webhook. More on that later.

I figured that I could download the *.md article files from GitHub to my PHP webserver.

That way, I could prevent creating an extra hop to GitHub to read the requested article on my website.

Also, it would allow me to have a cache of all articles I have and create an overview of them.

So I thougth some sort of ArticleFetcher would be in place.

Having an overview of all articles also offers the possibility to manage the articles.

I designed a service that would be notified when the fetcher completes its job.

In my admin panel, I would be able to update the article's visibility and other attributes.

Lastly, I designed some Controllers to handle HTTP requests and show the articles.

On a pratical note, I still had no idea on how to parse Markdown into HTML.

I did some research and finally found this great library that does all the heavy lifting for me.

Parsedown does a line-by-line parsing and returns separate HTML lines.

This is ofcourse something I could work with!

With this information I drew my feature architecture and started building.

I'll discuss the tools and techniques I have used to build this.

The complete image looks a little like this:

Articles architecture


GitHub offers a very nice interface to configure webhooks per-repository.

It took me only a few seconds to create one.

You just fill out their form in the Settings menu in your repository.

GitHub's webhook configuration interface

There is a field where you can enter a password that GitHub will use when calling you.

This can be used to prevent unwanted webhook triggers.

You'll find the password, in an encrypted format, in the X-Hub-Signature header.

In the headers, you will also find X-GitHub-Delivery, an ID that you can refer to on the GitHub website.

Lastly there is the X-GitHub-Event event type header.

After setting up your webhook, you can make GitHub send a test event to your webhook.

That's really great, because you can immediately see you webhook work!

Here's an example of how the delivery log looks:

GitHub's webhook log

I built a very simple Controller to catch the webhook and handle it.

Here you can see the ArticleFetcherService that is called to fetch article data from GitHub.

Also, I log a simple message about the webhook trigger in my logging system.

Finally a simple Response object is returned, which is the equivalent of an empty HTTP 200 response.


class WebHooksController extends Controller


public function githubArticlesHook() {

/* @var ArticleFetcherService $articleFetcher /

$articleFetcher = $this->get(ServiceEnum::ARTICLE_FETCHER);


/* @var LoggingService $loggingService /

$loggingService = $this->get(ServiceEnum::LOGGING);

$logMessage = "Web hook fired: GitHub Articles repository update notification";

$logEntry = LogEntry::create(LogType::SYSTEM_NOTICE, LogSeverity::INFO, $logMessage);


return new Response();



Fetching articles

The GitHub API has a request limit, which means you can only query it so many times every hour.

In the miraculous event my website would ever get an insane amount of traffic, that would mean lots of requests to said API.

The first few requests would be able to read my articles perfectly fine, but the other ones would see nothing.

This is something I wanted to avoid, so I decided to cache my articles on my webserver.

Filling up the cache easier than expected, mostly thanks to the great PHP GitHub API library by KnpLabs I found.

It offers a simple way of querying a GitHub repository and it's metadata.

The Repo API made it possible to get information about all the files inside the repository.

Using this, I could gather all the files I needed, like so:


public function getFilesMetadata($path = null) {

$githubClient = new Client();

/* @var Repo $repoApi /

$repoApi = $githubClient->api('repo');

return $repoApi->contents()->show(self::ARTICLES_REPO_OWNER, self::ARTICLES_REPO_NAME, $path);


The $path parameter allows to query subdirectories directly.

When left at null it gets the repository's root diretory files.

Using the same library, downloading file contents was very straightforward.

The previous function returns the correct file paths, which you can use as follows:


public function downloadFileContent($pathInRepo) {

$githubClient = new Client();

/* @var Repo $repoApi /

$repoApi = $githubClient->api('repo');

return $repoApi->contents()->download(self::ARTICLES_REPO_OWNER, self::ARTICLES_REPO_NAME, $pathInRepo);


These functions are all used by my ArticleFetcherService that fetches the articles.

It is has a fetchArticles function that gets called on every incoming webhook.

The ArticleFetcherService lives in the service container, which is part of Symfony's Kernel.

In every Controller and Service I am able to access the services that live there.

This makes it easy to call such a service from basically anywhere in the application.

Now that I have a filled "cache" with my articles, this brought a few issues to mind:

  • I know when articles are updated, but applying the changes using Git seems a bit too much.
  • Not exactly knowing which files have changed, means that all or any of them changed.
  • Files might be deleted and the ArticleFetcherService wouldn't find out.

Because of this, I implemented a "clean" fetch. All articles are downloaded newly every time.

This saves me the effort of going through all the changes.

Comparing images, that I will use to decorate the articles, is a difficult thing to do.

I surely wanted to skip that in order to roll out the articles feature quickly.

The KnpLabs library downloads all files in the same way.

It was therefor quite easy to build a recursive function to download assets in directories within the repository.

Reading articles

Having the Markdown formatted article files on the server's local drive felt like a good idea.

First of all, I was able to respect the GitHub API limit.

Secondly, I have a back-up in the miraculous case GitHub loses the files.

But having just those files isn't enough, ofcourse.

Markdown files don't fit my website's design and browsers don't handle Markdown so well.

To be able to display the articles on my website, they should be converted to HTML.

This is not a task I want to take on myself, so I started looking for a library that does it for me.

A quick Google search for php markdown to html lead me to Parsedown.

It's an easy to use library that converts Markdown to HTML on a line-by-line basis.

To me this sounded sufficient and I was able to setup Parsedown within 10 minutes.

Parsedown converts Markdown to HTML line-by-line

As you can see, converting my article lines from Markdown to HTML is pretty simple.

I used PHP's trim function to clean up the Markdown line.

This does take away the double whitespace that indicates a newline, but Parsedown convertes every line to a <p> tag.

That means I don't have to mind newlines and can consider an empty string to be whitespace between sections.

So that renders the Markdown on my web page, but it loaded none of the images.

I quickly found out that the images were not automatically mapped (duh) and pointed the wrong way.

With some simple regex I now replace the old path with a path to the actual image asset on server.

I also wanted to modify how whitespace was rendered, so I started thinking of a nice way to do this.

Some simple classes were built for both operations, for whitespace and for image paths.

I've decided to decorate them with a nice enterprisy interface called ParsingManipulator.

Each manipulator would do a simple manipulation on a specific piece of parsed Markdown.

Finally I ended up with the ImagePathManipulator and the EmptyLineManipulator.

Simple and it does the job, just the way I like it.

The completed parsing section my PHP code now looks like the image below.

Manipulators help to convert the harder bits of Markdown

Rendering the web page this time gave me a way better look.

The titles were displayed nicely, the images were showing, it was actually building up nicely!

Only one thing was still looking weird, the most important part of the page: code sections.

Code sections were rendered with a nicely formatted empty line of code at the top and bottom.

In the middle, there was my code, but in plain text.

Here I found the first disadvantage of line-by-line parsing.

The begin and end marker of my code sections now ended up being separate but empty code sections in HTML.

It wasn't hard to overcome though, especially with the ParsingManipulator freshly built.

My plan was to render <pre><code> instead of the top empty code line, and </code></pre> at the bottom.

Finding code lines was easy, as the source Markdown line is simply 3 backticks.

Now I can detect where code a section begins or ends, but not distinct them.

It meant the manipulator needs to keep state.

I found that a simple counter with a modulo operator worked sufficiently.

The first time I return HTML that starts the code section, the second time I return closing HTML tags.

Rendering again showed that my full articles are now rendered nicely!

I was happy to see that my feature was nearing its completion.

That is what I thought at least..

To show or not to show

So there I was, sitting happily with my Articles feature.

I was browsing the simple overview page I built and then it hit me.

What if I wanted to hide articles? Or feature them on the index page?

Maybe in the future I want to show more metadata about the article.

I decided to build some toggles for displaying and don't worry about the future too much.

Managing metadata was already done for me, because the files are in a GitHub repository.

Even the history is managed. Obvious for source code, but for writing articles a new experience for me.

I already built a ArticleFetcherService that grabs the files, so why not manage some extra's there.

Thinking of it, I found it was a little out of scope for the ArticleFetcherService.

Next to that, I also need a Service that handles entity updates from my CMS.

Very originally, I came up with ArticleManagerService with a onArticleDownloaded hook hanging on the side.

This managing service will simply save a simple metadata Entity to the database.

It will be used to toggle visibility with a basic boolean attribute in the table.

Rounding up

I could tell you about how I built some CRUD stuff to manage the metadata entities.

Wouldn't that be very boring? I think so.

Ultimately it is about the end result, and the end result is there!

Maybe you're already looking at it.

The articles are written, fetched, converted and shown and most of it is automated.

Automation is great so I'm really happy with the result.

So here I present you my Articles feature.

For me this is a new way to express what is inside me, thousands of thoughts about software and such.

A way of documenting what I have learned about code, technology, innovation and the software industry.

Thanks for taking the time to read this article and hopefully see you again soon!